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All Weapons and Armor in the game have a chance for rolling a Suffix when crafting or buying. A higher Suffix increases an items stats and selling value. Suffixes range from none to +12. Increasing or adding a Suffix to a weapon also increases the Rarity of the item. Once you have unlocked the Enchanter you can use them to try and increase Suffix by 1. Doing so also has a chance to critically fail and remove the Suffix from the item being enchanted.

All Suffixes are weighted. If a Suffix has a weight of 10 and with the total weight of all Suffixes being 144, there will be a ~6% (10/144) chance to get the specific Suffix on craft.

Suffix Modifiers[1]
Suffix Weight Value Mod Suffix.MinLvl Atk Mod Matk Mod Acc Mod Def Mod Mdef Mod
"+1" 5 0.1 1 0.1 0.1 0.1 0.1 0.1
"+2" 10 0.15 11 0.15 0.15 0.15 0.15 0.15
"+3" 20 0.2 21 0.2 0.2 0.2 0.2 0.2
"+4" 30 0.25 31 0.25 0.25 0.25 0.25 0.25
"+5" 40 0.3 41 0.3 0.3 0.3 0.3 0.3
"+6" 20 0.4 46 0.35 0.35 0.35 0.35 0.35
"+7" 10 0.5 51 0.4 0.4 0.4 0.4 0.4
"+8" 5 0.6 56 0.45 0.45 0.45 0.45 0.45
"+9" 1 0.7 60 0.5 0.5 0.5 0.5 0.5
"+10" 1 0.8 66 0.55 0.55 0.55 0.55 0.55
"+11" 1 0.9 70 0.6 0.6 0.6 0.6 0.6
"+12" 1 1 72 0.65 0.65 0.65 0.65 0.65
  1. data.SuffixData.Lu

Crafting

Chance to roll a Suffix on Craft:

$ (Grade\times2)- 4 + (Crafter~Level - Item~Level) \times2 $

Suffix.MinLvl (From the table above):

$ (Grade\times2) - 4 + (Crafter~Level) $

Example

An A Grade Demon Axe with level 50 Blacksmith:

$ (4\times2) - 4 + (50-46) \times2 = 16%~Chance~To~Roll~A~Suffix $ $ (4\times2) - 4 + (50) = 54~(Suffix.MinLvl) $

In this example Suffix.MinLvl was 54, looking at the table above, this met the requirements to roll up to +7 (51) but did not meet the requirements for +8 (56) Therefore the highest possible Suffix on Craft for this example item is +7 and there is a 16% chance to roll for Suffix.

Enchanting

This section is transcluded from Enchanter. To change it, please edit the transcluded page.

Attempt to add or increase an Item's Suffix for weapons, armor using Runes. A success will also re-roll the items stats. The first attempt will cost 1 Tier appropriate Rune and have an 80% success rate. After every attempt regardless of the result, the % chance of failure increases by 5%. The more an item is enchanted for Suffix, the chance to lose Suffix increases. If this option is rolled the item will revert to +0 from whatever Suffix it was.

Xp

The amount of Xp awarded for rolling for Suffix is:

$ Xp = Item~Level \times10 $

Gold cost

The amount of Gold for rolling for Prefix is:

Without Suffix

$ Gold = (Item~Level \times60) $

With Suffix

$ Gold = (Item~Level \times60) + (SuffixminLevel \times20) $

Pattern

The pattern of Rune cost follows: 1 -> 2 -> 2 -> 3 -> 4 -> 6 -> 9.