## FANDOM

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All Weapons and Armor in the game have a chance for rolling a Suffix when crafting or buying. A higher Suffix increases an items stats and selling value. Suffixes range from none to +12. Increasing or adding a Suffix to a weapon also increases the Rarity of the item. Once you have unlocked the Enchanter you can use them to try and increase Suffix by 1. Doing so also has a chance to critically fail and remove the Suffix from the item being enchanted.

All Suffixes are weighted. If a Suffix has a weight of 10 and with the total weight of all Suffixes being 144, there will be a ~6% (10/144) chance to get the specific Suffix on craft.

Suffix Modifiers[1]
Suffix Weight Value Mod Suffix.MinLvl Atk Mod Matk Mod Acc Mod Def Mod Mdef Mod
"+1" 5 0.1 1 0.1 0.1 0.1 0.1 0.1
"+2" 10 0.15 11 0.15 0.15 0.15 0.15 0.15
"+3" 20 0.2 21 0.2 0.2 0.2 0.2 0.2
"+4" 30 0.25 31 0.25 0.25 0.25 0.25 0.25
"+5" 40 0.3 41 0.3 0.3 0.3 0.3 0.3
"+6" 20 0.4 46 0.35 0.35 0.35 0.35 0.35
"+7" 10 0.5 51 0.4 0.4 0.4 0.4 0.4
"+8" 5 0.6 56 0.45 0.45 0.45 0.45 0.45
"+9" 1 0.7 60 0.5 0.5 0.5 0.5 0.5
"+10" 1 0.8 66 0.55 0.55 0.55 0.55 0.55
"+11" 1 0.9 70 0.6 0.6 0.6 0.6 0.6
"+12" 1 1 72 0.65 0.65 0.65 0.65 0.65
1. data.SuffixData.Lu

## Crafting

Chance to roll a Suffix on Craft:

$(Grade\times2)- 4 + (Crafter~Level - Item~Level) \times2$

Suffix.MinLvl (From the table above):

$(Grade\times2) - 4 + (Crafter~Level)$

### Example

An A Grade Demon Axe with level 50 Blacksmith:

$(4\times2) - 4 + (50-46) \times2 = 16%~Chance~To~Roll~A~Suffix$ $(4\times2) - 4 + (50) = 54~(Suffix.MinLvl)$

In this example Suffix.MinLvl was 54, looking at the table above, this met the requirements to roll up to +7 (51) but did not meet the requirements for +8 (56) Therefore the highest possible Suffix on Craft for this example item is +7 and there is a 16% chance to roll for Suffix.

## Enchanting

This section is transcluded from Enchanter. To change it, please edit the transcluded page.

Attempt to add or increase an Item's Suffix for weapons, armor using Runes. A success will also re-roll the items stats. The first attempt will cost 1 Tier appropriate Rune and have an 80% success rate. After every attempt regardless of the result, the % chance of failure increases by 5%. The more an item is enchanted for Suffix, the chance to lose Suffix increases. If this option is rolled the item will revert to +0 from whatever Suffix it was.

### Xp

The amount of Xp awarded for rolling for Suffix is:

$Xp = Item~Level \times10$

### Gold cost

The amount of Gold for rolling for Prefix is:

Without Suffix

$Gold = (Item~Level \times60)$

With Suffix

$Gold = (Item~Level \times60) + (SuffixminLevel \times20)$

### Pattern

The pattern of Rune cost follows: 1 -> 2 -> 2 -> 3 -> 4 -> 6 -> 9.