FANDOM


A powerful warlock with high damage

The Dark Knight is a Hero who becomes available when you have both a level 30 Mage and level 15 Berserker in your roster.

The Role of the Dark Knight
Magical (Matk) or Physical attack (Atk) damage dealer. Because of the matching physical and magical attack scaling, the Dark Knight is capable of fulfilling either role. Their weakness is that they gain 0 accuracy from Dexterity. Because of this the Dark Knight must first focus on gear that provides accuracy to meet the base accuracy requirement.

Hero Stats
Stat Starting Stat Stat Increase Per Level Stat Modifier Level 50
Hp 90 7 440
Atk 4 0.4 5 per Str 24
Matk 4 0.4 5 per Int 24
Acc 2 0.3 0 per Dex 17
Crit 1 0 1
Def 10 0.4 30
Mdef 10 0.4 30

Hero Stats after Ascension
Stat Starting Stat Stat Increase Per Level Stat Modifier Level 50
Hp 90 11 640
Atk 4 0.8 8 per Str 44
Matk 4 0.8 8 per Int 44
Acc 2 0.6 1 per Dex 32
Crit 1 0 1
Def 10 0.8 50
Mdef 10 0.8 50


Abilities (unlocked at level 10)

Passive Abilities
Name Effect
Spell might
Might Passively increase Atk by 10%.
Spell intellect
Intellect Passively increase Matk by 10%.
Spell mind blast
Wisdom Passively increase Ap by 2.


Skills
Level to Unlock Name Description Ap Cost
Spell might
10 Basic Deals 1x Atk & 1x Matk damage. 0
Spell dark slash
10 Dark Slash Deals 1.3x Atk & 1.3x Matk damage. 4
Spell poison
15 Poison Deals 0.7x Matk damage for 3 Turns. 6
Spell terrify
20 Terrify Deals 1.4x Matk damage & decreases target's Mdef by 25% for 2 Turns. 7
Spell overwhelm
25 Overwhelm Increases own Atk & Matk by 25% for 3 Turns. 3
Spell slow
30 Slow Decreases target's Eva by 50% for 3 Turns. 4
Spell dark slash
40 Dark Slash II Deals 1.8x Atk & 1.8x Matk damage. 7